XBox 360 Controller Driver allows you to use wired XBox 360 Controllers via USB, and wireless XBox 360 Controllers via the Microsoft Wireless Gaming Receiver for Windows, on your OS X machine, including support for the Apple Force Feedback library. The driver is licenced under the GPL. By the way, there is a similar tool for the Xbox 360 controller called – wait for it – TattieBoogie – but for the Xbox 360 controller to work on a Mac you need to get the wireless USB receiver, or the converter cable for a wired connection.
I'd like to give an update to those bumping into this controller issue. It's a Wireless Xbox 360 Controller with a wireless receiver. You still can play the game, but you'll have to wrap your head around this:. The character is always shooting.
The right stick is controlled using the triggers. X axis (left, right) is controlled by left trigger; Y axis (up, down) is controlled by right trigger. This must seem insane, but you can really play the game like that.
I'm working on a driver's version with those buttons/sticks swapped, as a workaround. If I manage to do that, I'll update you.
![Mac os xbox 360 controller Mac os xbox 360 controller](/uploads/1/2/5/6/125625146/468416056.jpeg)
Originally posted by:HI. I'd like to give an update to those bumping into this controller issue.
It's a Wireless Xbox 360 Controller with a wireless receiver. You still can play the game, but you'll have to wrap your head around this:. The character is always shooting.
The right stick is controlled using the triggers. X axis (left, right) is controlled by left trigger; Y axis (up, down) is controlled by right trigger. This must seem insane, but you can really play the game like that. I'm working on a driver's version with those buttons/sticks swapped, as a workaround. If I manage to do that, I'll update you. Wow, thank you for wanting to help. Lol I had trouble describing the controls work.
It's a weird issue indeed. Hi, I'm running into this on OS X with a wired XBox 360 controller. Using the trigger buttons is not adequate since you can't shoot up,down,left, or right; only on the diagonals.
I was about to leave a negative review stating that this is a show stopping bug; but as you are aware and tried to take a look at it, I'll hold off. Could we bump the priority, though? FWIW, Witchbeam had a similar issue on Linux with Assault Android Cactus during the early release access period and they managed to fix it.
So it's not an unheard of issue but it's also soluble. You can do it! I believe in you!